If you want to ask his something or some interesting insights, we strongly recommend you to watch his streaming sessions. Besides working full time on Valorant, his is also constantly streaming the game on a daily basis, so he probably has more insight on things than a lot of other people.
![valorant map design is bad valorant map design is bad](https://i.pinimg.com/236x/c1/cb/98/c1cb983bb257d78f0d50fc1132a8c16e.jpg)
Sometimes you can check a corner, but because its soo deep you need to fully commit to turning your character, and are now visible from 2-3 other peek corners. Having to peek 4-5 different deep corners before entering a bombsite is pretty crappy design. He was also an avid Counter-Strike map-maker, most famous for his collaboration with FMPONE on Cache and his version of Nuke. The maps all have far too many deep corners and hallways. Read more: Valorant Bind Map Guide: Spike Sites, Callouts, Strategies and Tips & Tricks.He is a two-times World Cyber Games champion (2004, 2005) and two-times ESEA champion, amongst other achievements.
![valorant map design is bad valorant map design is bad](https://www.freemmostation.com/wp-content/uploads/2020/04/Valorant-3.jpg)
Volcano is best known as one of the best Counter-Strike players from the first decade of the century. He said that they did have versions of maps with fewer corners, but he explains that they are simply a necessity by the game design, because of "how much flash utility and recon utility is in the game." He adds that they are "keeping an eye on it." Without a viper the map is unplayable, whoever wins OP duel just wins the map, and everyone else is just there. Salvatore "Volcano" Garozzo, the lead map designer, answered those complaints on one of his streaming sessions. As one of the world’s most popular games, Valorant has a strong reputation as being a solid. The apt comparison is the LoL being a simplified version of Dota 2. Texas man shot, killed after 3 men tried to steal his truck and break into his home: police. The deep corners and limited angles allow for weaker players to get easy kills amd contribute without feeling outgunned by better aimers.
![valorant map design is bad valorant map design is bad](https://assetsio.reedpopcdn.com/Valorant-Map-Pearl-(4).png)
Particularly, people are complaining that maps have "too many corners" and that's the bad map design, according to complainers, who are mostly comparing it to the design of CS:GO maps. It has a great Mid area that feels good to take and control. VALORANT is a free to play 5v5, character-based tactical shooter by Riot Games. Some of the biggest current negative comments are revolving around the map design. It has been almost a full month since the launch of the Valorant beta, and people have now played the game enough to have some better understandings of it, and therefore also enough experience to voice their opinion about things they don't like (read: complain).